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可以参考一下这段代码 //1. 构造ServerSocket实例,指定服务端口。ServerSocket servSock = new ServerSocket(servPort); while(true){ // 2.调用accept方法,建立和客户端的连接 Socket clntSock = servSock.accept(); SocketAddress clientAddress = clntSock.getRemoteSocketAddress(); System.out.println("Handling client at " + clientAddress); // 3. 获取连接的InputStream,OutputStream来进行数据读写 InputStream in = clntSock.getInputStream(); OutputStream out = clntSock.getOutputStream(); while((recvMsgSize = in.read(receiveBuf)) != -1) { out.write(receiveBuf, 0, recvMsgSize); } // 4.操作结束,关闭socket. clntSock.close();}
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共四个java文件,源代码如下:
import java.awt.*;
import java.net.*;
import java.awt.event.*;
import java.io.*;
import java.util.Hashtable;
public class ChatArea extends Panel implements ActionListener,Runnable
{
Socket socket=null;
DataInputStream in=null;
DataOutputStream out=null;
Thread threadMessage=null;
TextArea 谈话显示区,私聊显示区=null;
TextField 送出信息=null;
Button 确定,刷新谈话区,刷新私聊区;
Label 提示条=null;
String name=null;
Hashtable listTable;
List listComponent=null;
Choice privateChatList;
int width,height;
public ChatArea(String name,Hashtable listTable,int width,int height)
{
setLayout(null);
setBackground(Color.orange);
this.width=width;
this.height=height;
setSize(width,height);
this.listTable=listTable;
this.name=name;
threadMessage=new Thread(this);
谈话显示区=new TextArea(10,10);
私聊显示区=new TextArea(10,10);
确定=new Button("送出信息到:");
刷新谈话区=new Button("刷新谈话区");
刷新私聊区=new Button("刷新私聊区");
提示条=new Label("双击聊天者可私聊",Label.CENTER);
送出信息=new TextField(28);
确定.addActionListener(this);
送出信息.addActionListener(this);
刷新谈话区.addActionListener(this);
刷新私聊区.addActionListener(this);
listComponent=new List();
listComponent.addActionListener(this);
privateChatList=new Choice();
privateChatList.add("大家(*)");
privateChatList.select(0);
add(谈话显示区);
谈话显示区.setBounds(10,10,(width-120)/2,(height-120));
add(私聊显示区);
私聊显示区.setBounds(10+(width-120)/2,10,(width-120)/2,(height-120));
add(listComponent);
listComponent.setBounds(10+(width-120),10,100,(height-160));
add(提示条);
提示条.setBounds(10+(width-120),10+(height-160),110,40);
Panel pSouth=new Panel();
pSouth.add(送出信息);
pSouth.add(确定);
pSouth.add(privateChatList);
pSouth.add(刷新谈话区);
pSouth.add(刷新私聊区);
add(pSouth);
pSouth.setBounds(10,20+(height-120),width-20,60);
}
public void setName(String s)
{
name=s;
}
public void setSocketConnection(Socket socket,DataInputStream in,DataOutputStream out)
{
this.socket=socket;
this.in=in;
this.out=out;
try
{
threadMessage.start();
}
catch(Exception e)
{
}
}
public void actionPerformed(ActionEvent e)
{
if(e.getSource()==确定||e.getSource()==送出信息)
{
String message="";
String people=privateChatList.getSelectedItem();
people=people.substring(0,people.indexOf("("));
message=送出信息.getText();
if(message.length()0)
{
try {
if(people.equals("大家"))
{
out.writeUTF("公共聊天内容:"+name+"说:"+message);
}
else
{
out.writeUTF("私人聊天内容:"+name+"悄悄地说:"+message+"#"+people);
}
}
catch(IOException event)
{
}
}
}
else if(e.getSource()==listComponent)
{
privateChatList.insert(listComponent.getSelectedItem(),0);
privateChatList.repaint();
}
else if(e.getSource()==刷新谈话区)
{
谈话显示区.setText(null);
}
else if(e.getSource()==刷新私聊区)
{
私聊显示区.setText(null);
}
}
public void run()
{
while(true)
{
String s=null;
try
{
s=in.readUTF();
if(s.startsWith("聊天内容:"))
{
String content=s.substring(s.indexOf(":")+1);
谈话显示区.append("\n"+content);
}
if(s.startsWith("私人聊天内容:"))
{
String content=s.substring(s.indexOf(":")+1);
私聊显示区.append("\n"+content);
}
else if(s.startsWith("聊天者:"))
{
String people=s.substring(s.indexOf(":")+1,s.indexOf("性别"));
String sex=s.substring(s.indexOf("性别")+2);
listTable.put(people,people+"("+sex+")");
listComponent.add((String)listTable.get(people));
listComponent.repaint();
}
else if(s.startsWith("用户离线:"))
{
String awayPeopleName=s.substring(s.indexOf(":")+1);
listComponent.remove((String)listTable.get(awayPeopleName));
listComponent.repaint();
谈话显示区.append("\n"+(String)listTable.get(awayPeopleName)+"离线");
listTable.remove(awayPeopleName);
}
Thread.sleep(5);
}
catch(IOException e)
{
listComponent.removeAll();
listComponent.repaint();
listTable.clear();
谈话显示区.setText("和服务器的连接已中断\n必须刷新浏览器才能再次聊天");
break;
}
catch(InterruptedException e)
{
}
}
}
}
ChatServer.java
import java.io.*;
import java.net.*;
import java.util.*;
public class ChatServer
{
public static void main(String args[])
{
ServerSocket server=null;
Socket you=null;
Hashtable peopleList;
peopleList=new Hashtable();
while(true)
{
try
{
server=new ServerSocket(6666);
}
catch(IOException e1)
{
System.out.println("正在监听");
}
try {
you=server.accept();
InetAddress address=you.getInetAddress();
System.out.println("用户的IP:"+address);
}
catch (IOException e)
{
}
if(you!=null)
{
Server_thread peopleThread=new Server_thread(you,peopleList);
peopleThread.start();
}
else {
continue;
}
}
}
}
class Server_thread extends Thread
{
String name=null,sex=null;
Socket socket=null;
File file=null;
DataOutputStream out=null;
DataInputStream in=null;
Hashtable peopleList=null;
Server_thread(Socket t,Hashtable list)
{
peopleList=list;
socket=t;
try {
in=new DataInputStream(socket.getInputStream());
out=new DataOutputStream(socket.getOutputStream());
}
catch (IOException e)
{
}
}
public void run()
{
while(true)
{ String s=null;
try
{
s=in.readUTF();
if(s.startsWith("姓名:"))
{
name=s.substring(s.indexOf(":")+1,s.indexOf("性别"));
sex=s.substring(s.lastIndexOf(":")+1);
boolean boo=peopleList.containsKey(name);
if(boo==false)
{
peopleList.put(name,this);
out.writeUTF("可以聊天:");
Enumeration enum=peopleList.elements();
while(enum.hasMoreElements())
{
Server_thread th=(Server_thread)enum.nextElement();
th.out.writeUTF("聊天者:"+name+"性别"+sex);
if(th!=this)
{
out.writeUTF("聊天者:"+th.name+"性别"+th.sex);
}
}
}
else
{
out.writeUTF("不可以聊天:");
}
}
else if(s.startsWith("公共聊天内容:"))
{
String message=s.substring(s.indexOf(":")+1);
Enumeration enum=peopleList.elements();
while(enum.hasMoreElements())
{
((Server_thread)enum.nextElement()).out.writeUTF("聊天内容:"+message);
}
}
else if(s.startsWith("用户离开:"))
{
Enumeration enum=peopleList.elements();
while(enum.hasMoreElements())
{ try
{
Server_thread th=(Server_thread)enum.nextElement();
if(th!=thisth.isAlive())
{
th.out.writeUTF("用户离线:"+name);
}
}
catch(IOException eee)
{
}
}
peopleList.remove(name);
socket.close();
System.out.println(name+"用户离开了");
break;
}
else if(s.startsWith("私人聊天内容:"))
{
String 悄悄话=s.substring(s.indexOf(":")+1,s.indexOf("#"));
String toPeople=s.substring(s.indexOf("#")+1);
Server_thread toThread=(Server_thread)peopleList.get(toPeople);
if(toThread!=null)
{
toThread.out.writeUTF("私人聊天内容:"+悄悄话);
}
else
{
out.writeUTF("私人聊天内容:"+toPeople+"已经离线");
}
}
}
catch(IOException ee)
{
Enumeration enum=peopleList.elements();
while(enum.hasMoreElements())
{ try
{
Server_thread th=(Server_thread)enum.nextElement();
if(th!=thisth.isAlive())
{
th.out.writeUTF("用户离线:"+name);
}
}
catch(IOException eee)
{
}
}
peopleList.remove(name);
try
{
socket.close();
}
catch(IOException eee)
{
}
System.out.println(name+"用户离开了");
break;
}
}
}
}
import java.awt.*;
import java.io.*;
import java.net.*;
import java.applet.*;
import java.util.Hashtable;
ClientChat.java
public class ClientChat extends Applet implements Runnable
{
Socket socket=null;
DataInputStream in=null;
DataOutputStream out=null;
InputNameTextField 用户提交昵称界面=null;
ChatArea 用户聊天界面=null;
Hashtable listTable;
Label 提示条;
Panel north, center;
Thread thread;
public void init()
{
int width=getSize().width;
int height=getSize().height;
listTable=new Hashtable();
setLayout(new BorderLayout());
用户提交昵称界面=new InputNameTextField(listTable);
int h=用户提交昵称界面.getSize().height;
用户聊天界面=new ChatArea("",listTable,width,height-(h+5));
用户聊天界面.setVisible(false);
提示条=new Label("正在连接到服务器,请稍等...",Label.CENTER);
提示条.setForeground(Color.red);
north=new Panel(new FlowLayout(FlowLayout.LEFT));
center=new Panel();
north.add(用户提交昵称界面);
north.add(提示条);
center.add(用户聊天界面);
add(north,BorderLayout.NORTH);
add(center,BorderLayout.CENTER);
validate();
}
public void start()
{
if(socket!=nullin!=nullout!=null)
{ try
{
socket.close();
in.close();
out.close();
用户聊天界面.setVisible(false);
}
catch(Exception ee)
{
}
}
try
{
socket = new Socket(this.getCodeBase().getHost(), 6666);
in=new DataInputStream(socket.getInputStream());
out=new DataOutputStream(socket.getOutputStream());
}
catch (IOException ee)
{
提示条.setText("连接失败");
}
if(socket!=null)
{
InetAddress address=socket.getInetAddress();
提示条.setText("连接:"+address+"成功");
用户提交昵称界面.setSocketConnection(socket,in,out);
north.validate();
}
if(thread==null)
{
thread=new Thread(this);
thread.start();
}
}
public void stop()
{
try
{
socket.close();
thread=null;
}
catch(IOException e)
{
this.showStatus(e.toString());
}
}
public void run()
{
while(thread!=null)
{
if(用户提交昵称界面.get能否聊天()==true)
{
用户聊天界面.setVisible(true);
用户聊天界面.setName(用户提交昵称界面.getName());
用户聊天界面.setSocketConnection(socket,in,out);
提示条.setText("祝聊天愉快!");
center.validate();
break;
}
try
{
Thread.sleep(100);
}
catch(Exception e)
{
}
}
}
}
InputNameTextField。java
import java.awt.*;
import java.net.*;
import java.awt.event.*;
import java.io.*;
import java.util.Hashtable;
public class InputNameTextField extends Panel implements ActionListener,Runnable
{
TextField nameFile=null;
String name=null;
Checkbox male=null,female=null;
CheckboxGroup group=null;
Button 进入聊天室=null,退出聊天室=null;
Socket socket=null;
DataInputStream in=null;
DataOutputStream out=null;
Thread thread=null;
boolean 能否聊天=false;
Hashtable listTable;
public InputNameTextField(Hashtable listTable)
{
this.listTable=listTable;
nameFile=new TextField(10);
group=new CheckboxGroup();
male=new Checkbox("男",true,group);
female=new Checkbox("女",false,group);
进入聊天室=new Button("进入");
退出聊天室=new Button("退出");
进入聊天室.addActionListener(this);
退出聊天室.addActionListener(this);
thread=new Thread(this);
add(new Label("昵称:"));
add(nameFile);
add(male);
add(female);
add(进入聊天室);
add(退出聊天室);
退出聊天室.setEnabled(false);
}
public void set能否聊天(boolean b)
{
能否聊天=b;
}
public boolean get能否聊天()
{
return 能否聊天;
}
public String getName()
{
return name;
}
public void setName(String s)
{
name=s;
}
public void setSocketConnection(Socket socket,DataInputStream in,DataOutputStream out)
{
this.socket=socket;
this.in=in;
this.out=out;
try{
thread.start();
}
catch(Exception e)
{
nameFile.setText(""+e);
}
}
public Socket getSocket()
{
return socket;
}
public void actionPerformed(ActionEvent e)
{
if(e.getSource()==进入聊天室)
{
退出聊天室.setEnabled(true);
if(能否聊天==true)
{
nameFile.setText("您正在聊天:"+name);
}
else
{
this.setName(nameFile.getText());
String sex=group.getSelectedCheckbox().getLabel();
if(socket!=nullname!=null)
{
try{
out.writeUTF("姓名:"+name+"性别:"+sex);
}
catch(IOException ee)
{
nameFile.setText("没有连通服务器"+ee);
}
}
}
}
if(e.getSource()==退出聊天室)
{
try
{
out.writeUTF("用户离开:");
}
catch(IOException ee)
{
}
}
}
public void run()
{
String message=null;
while(true)
{
if(in!=null)
{
try
{
message=in.readUTF();
}
catch(IOException e)
{
nameFile.setText("和服务器断开"+e);
}
}
if(message.startsWith("可以聊天:"))
{
能否聊天=true;
break;
}
else if(message.startsWith("聊天者:"))
{
String people=message.substring(message.indexOf(":")+1);
listTable.put(people,people);
}
else if(message.startsWith("不可以聊天:"))
{
能否聊天=false;
nameFile.setText("该昵称已被占用");
}
}
}
}
有两个类,服务器和客户端、
服务器类代码:
package chat;
import java.io.*;
import java.net.*;
import java.util.*;
/*服务器类*/
public class Server {
public ListSocket socketList = new ArrayListSocket();//存放所有连接的客户端的集合
public ServerSocket server;//服务器
public int portNum;//端口号
public Server(int portNum){
this.portNum = portNum;
}
public void innit(){
try {
server = new ServerSocket(portNum);
System.out.println("服务器开启成功!");
int socketNum = 0;
while(true){
Socket socket = server.accept();//被动等待客户端的连接
socketNum++;
System.out.println("第"+socketNum+"个客户端连接成功!!");
socketList.add(socket);//连接的客户端存放到集合里面
new RWThread(socket).start();
}
} catch (IOException e) {
e.printStackTrace();
}
}
class RWThread extends Thread{//接收和发送消息的线程
public Socket socket;
public RWThread(Socket socket){
this.socket = socket;
}
public void run() {
super.run();
try {
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
while(true){
String message = br.readLine();
System.out.println(message);//接收客户端发来的消息
for(int i=0;isocketList.size();i++){//发送给所有连接的客户端
PrintWriter pw = new PrintWriter(new OutputStreamWriter(socketList.get(i).getOutputStream()));
pw.println(message);
pw.flush();
}
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
int portNum = 8888;//创建服务器的端口号
Server server = new Server(portNum);
server.innit();
}
}
客户端类:
package chat;
import java.io.*;
import java.net.*;
import java.util.*;
/*客户端类*/
public class Client {
public Socket socket;
public Client(){
Scanner sca = new Scanner(System.in);
try {
socket = new Socket("127.0.0.1",8888);//创建客户端
new ReadThread(socket).start();//开启读取从服务器端发来的信息
while(true){
PrintWriter pw = new PrintWriter(new OutputStreamWriter(socket.getOutputStream()));
String message = sca.nextLine();
pw.println(message);//向服务器发送信息
pw.flush();
}
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
System.out.println("错误:服务器未开启!!!");
}
}
class ReadThread extends Thread{//读取服务器发来信息的线程
public Socket socket;
public ReadThread(Socket socket){
this.socket = socket;
}
public void run() {
super.run();
try {
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
while(true){
String message = br.readLine();
System.out.println(message);//输出信息
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
Client client = new Client();
}
}
现打开服务器类,然后可以打开多个客户端进行聊天
将
Socket Socket=ServerSocket.accept();
System.out.println("IP地址"+Socket.getInetAddress()+"端口"+Socket.getPort()+"已经连接到本机");
BufferedReader read = new BufferedReader(new InputStreamReader(Socket.getInputStream(),"UTF-8"));
PrintWriter pw =new PrintWriter(Socket.getOutputStream(),true);
拿到while循环外面,这样服务器端只为第一个连接的客服端服务,程序会正常。或者将Socket=ServerSocket.accept();返回的sock交给宁一个线程处理,然后循环调用String st=read.readLine();读取数据,这样就是一个比较标准的服务器端了,为每一个连进来的客服端,开一个单独的线程为之服务。
主要要理解Socket=ServerSocket.accept();这句代码,返回的Socket是针对单独的一个客户端的,当没有客户端连接时,这句代码会阻塞,直到有客户端连接进来生成的与之对应的客户端。
现在报错是因为,与客户端相对应Socket,读了一行数据,就销毁了,然后又循环到Socket=ServerSocket.accept();去等待一个新的连接。而客户端还往已经销毁的socket发数据,当然客户端会抛Connection reset。
我已前碰到过.
这个是说端口已使用.Address already in use:JVM_Bind.
通常是先确认一下有没有其他的软件使用这个端口,如果是自己开发的Socket,通常不会这么巧的.
如果没有其他软件占用的话,就是另一个很常见的情况.就是说Socket程序中的socket每次在结束关闭之后的几秒或几十秒内通常是还没有关闭的.这是因为如果Socket立刻关闭,而碰巧又有其他的软件马上使用了这个端口时,就会接收到原本应该由前面socket接收的数据.这就是不允许的数据.所以socket被关闭以后,还是会在后台将客户发过来的数据接收完才真正关闭.
版主所说,可能是在关闭程序以后,马上又再运行此程序,导致出现了端口冲突.
对于此种问题,是JAVA语言的一种高级特性,可能没办法改.最好是刷新一下,并稍等片刻再重新运行.