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接上一篇 ServerBootstrap的初始化
https://blog.51cto.com/483181/2119149
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先看下调用的源代码
public void bind(int port) throws Exception {
...
try {
...
ChannelFuture f = b.bind(port).sync(); //bind过程
...
} catch (Exception e) {
e.printStackTrace();
} finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
public ChannelFuture bind(int inetPort) {
return bind(new InetSocketAddress(inetPort));
}
public ChannelFuture bind(SocketAddress localAddress) {
validate();
if (localAddress == null) {
throw new NullPointerException("localAddress");
}
return doBind(localAddress);
}
从上面代码可以看出几点:
继续看doBind
private ChannelFuture doBind(final SocketAddress localAddress) {
final ChannelFuture regFuture = initAndRegister(); //1. init和register
final Channel channel = regFuture.channel();
if (regFuture.cause() != null) {
return regFuture;
}
if (regFuture.isDone()) {
// At this point we know that the registration was complete and successful.
ChannelPromise promise = channel.newPromise();
doBind0(regFuture, channel, localAddress, promise);
return promise;
} else {
// Registration future is almost always fulfilled already, but just in case it's not.
final PendingRegistrationPromise promise = new PendingRegistrationPromise(channel);
regFuture.addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
Throwable cause = future.cause();
if (cause != null) {
// Registration on the EventLoop failed so fail the ChannelPromise directly to not cause an
// IllegalStateException once we try to access the EventLoop of the Channel.
promise.setFailure(cause);
} else {
// Registration was successful, so set the correct executor to use.
// See https://github.com/netty/netty/issues/2586
promise.registered();
doBind0(regFuture, channel, localAddress, promise);
}
}
});
return promise;
}
}
上面这一段代码包含的东西就比较多了,先来看 initAndRegister
顾名思义,这个方法包含初始化和注册两个步骤,代码如下:
final ChannelFuture initAndRegister() {
Channel channel = null;
try {
channel = channelFactory.newChannel();
init(channel);
} catch (Throwable t) {
...
}
ChannelFuture regFuture = config().group().register(channel);
if (regFuture.cause() != null) {
if (channel.isRegistered()) {
channel.close();
} else {
channel.unsafe().closeForcibly();
}
}
return regFuture;
}
从上面代码,我们可以看到几点:
public B channel(Class extends C> channelClass) {
return channelFactory(new ReflectiveChannelFactory(channelClass));
}
public class ReflectiveChannelFactory implements ChannelFactory {
@Override
public T newChannel() {
try {
return clazz.getConstructor().newInstance();
} catch (Throwable t) {
}
}
}
它的newChannel方法也是非常的简单,直接实例化传入的channel对象,也就是NioServerSocketChannel (可以看上一篇初始化的分析)
代码如下:
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
我们先看看NioServerSocketChannel的实现
先看下NioServerSocketChannel的继承关系
NioServerSocketChannel提供了一个无参构造函数,然后分别有SelectorProvider,ServerSocketChannel的构造函数,如下:
private static final SelectorProvider DEFAULT_SELECTOR_PROVIDER = SelectorProvider.provider();
private static ServerSocketChannel newSocket(SelectorProvider provider) {
try {
return provider.openServerSocketChannel();
} catch (IOException e) {
}
}
private final ServerSocketChannelConfig config;
/**
* Create a new instance
*/
public NioServerSocketChannel() {
this(newSocket(DEFAULT_SELECTOR_PROVIDER));
}
/**
* Create a new instance using the given {@link ServerSocketChannel}.
*/
public NioServerSocketChannel(ServerSocketChannel channel) {
super(null, channel, SelectionKey.OP_ACCEPT);
config = new NioServerSocketChannelConfig(this, javaChannel().socket());
}
无参构造函数里面调用newSocket(xx),参数是SelectorProvider DEFAULT_SELECTOR_PROVIDER = SelectorProvider.provider();
先看看SelectorProvider.provider()
private static SelectorProvider provider = null;
public static SelectorProvider provider() {
synchronized (lock) {
if (provider != null)
return provider;
...
}
}
可以看到provider是个单例,不知道大家是否记得上上一篇文章(NioEventLoopGroup实例化)分析的时候也有provider,类型是KQueueSelectorProvider
具体可以看: https://blog.51cto.com/483181/2118817
回到newSocket里面,调用的是provider.openServerSocketChannel()
代码是SelectorProviderImpl里面,返回的是 ServerSocketChannel
public ServerSocketChannel openServerSocketChannel() throws IOException {
return new ServerSocketChannelImpl(this);
}
得到ServerSocketChannel之后,继续调用构造函数
public NioServerSocketChannel(ServerSocketChannel channel) {
super(null, channel, SelectionKey.OP_ACCEPT);
config = new NioServerSocketChannelConfig(this, javaChannel().socket());
}
这个构造方法里面做了两件事
看它的父类构造函数是怎么实现的
首先是AbstractNioChannel.java
protected AbstractNioChannel(Channel parent, SelectableChannel ch, int readInterestOp) {
super(parent);
this.ch = ch;
this.readInterestOp = readInterestOp;
try {
ch.configureBlocking(false);
} catch (IOException e) {
}
}
public static final int OP_READ = 1 << 0;
public static final int OP_WRITE = 1 << 2;
public static final int OP_CONNECT = 1 << 3;
public static final int OP_ACCEPT = 1 << 4;
然后继续看AbstractNioChannel的父类构造方法,也就是AbstractChannel
private final ChannelId id;
protected abstract AbstractUnsafe newUnsafe();
private final DefaultChannelPipeline pipeline;
protected AbstractChannel(Channel parent) {
this.parent = parent;
id = newId();
unsafe = newUnsafe();
pipeline = newChannelPipeline();
}
可以看到这几点:
先看unsafe的初始化
在AbstractChannel里面,它是一个抽象类
protected abstract AbstractUnsafe newUnsafe();
实现类在子类AbstractNioMessageChannel里面,如下,类型是NioMessageUnsafe
@Override
protected AbstractNioUnsafe newUnsafe() {
return new NioMessageUnsafe();
}
NioMessageUnsafe代码后面再看。
继续看pipeline的初始化,初始化了一个 DefaultChannelPipeline
protected DefaultChannelPipeline newChannelPipeline() {
return new DefaultChannelPipeline(this);
}
protected DefaultChannelPipeline(Channel channel) {
this.channel = ObjectUtil.checkNotNull(channel, "channel");
succeededFuture = new SucceededChannelFuture(channel, null);
voidPromise = new VoidChannelPromise(channel, true);
tail = new TailContext(this);
head = new HeadContext(this);
head.next = tail;
tail.prev = head;
}
在DefaultChannelPipeline里面初始化了一个head和tail,分别是HeadContext和TailConext类型,而且head和tail组成双向链表。
head和tail的区别之一就是inbound和outbound值是相反的,如下:
节点 | inbound | outbound |
---|---|---|
head | false | true |
tail | true | false |
HeadContext(DefaultChannelPipeline pipeline) {
super(pipeline, null, HEAD_NAME, false, true);
unsafe = pipeline.channel().unsafe();
setAddComplete();
}
TailContext(DefaultChannelPipeline pipeline) {
super(pipeline, null, TAIL_NAME, true, false);
setAddComplete();
}
借一张图显示下ChannelInBound和ChannelOutBound,如下。head是发送出去的入口,tail是接收消息的入口。
另外我们来看一下添加一个ChannelHandler的流程,比如addLast
public final ChannelPipeline addLast(EventExecutorGroup group, String name, ChannelHandler handler) {
final AbstractChannelHandlerContext newCtx;
synchronized (this) {
checkMultiplicity(handler);
newCtx = newContext(group, filterName(name, handler), handler);
addLast0(newCtx);
...
return this;
}
private AbstractChannelHandlerContext newContext(EventExecutorGroup group, String name, ChannelHandler handler) {
return new DefaultChannelHandlerContext(this, childExecutor(group), name, handler);
}
private void addLast0(AbstractChannelHandlerContext newCtx) {
AbstractChannelHandlerContext prev = tail.prev;
newCtx.prev = prev;
newCtx.next = tail;
prev.next = newCtx;
tail.prev = newCtx;
}
首先它初始化了一个DefaultChannelHandlerContext对象,里面封装了要add的channelHandler,这个很重要,在Netty的pipeLine里面,都是通过ChannelHandlerContext来描述的,不是直接添加channelHandler。
那,我们来总结下NioServerSocketChannel的初始化过程:
1. NioServerSocketChannel提供了一个无参构造函数,里面SelectorProvider DEFAULT_SELECTOR_PROVIDER,它是一个单例,类型是KQueueSelectorProvider。
2. 我们调用KQueueSelectorProvider.openServerSocketChannel()方法,得到一个ServerSocketChannel
3. 我们用生成的ServerSocketChannel对象创建了一个ServerSocketChannelConfig config,具体是NioServerSocketChannelConfig对象,存在NioServerSocketChannel里面
4. 我们用生成的ServerSocketChannel调用它的父类构造函数,先来到了AbstractNioChannel
5. 在AbstractNioChannel会把ServerSocketChannel存起来,变量是ch,然后把channel设置成非阻塞。
6. AbstractNioChannel还会把readInterestOp存起来,类型是SelectionKey.OP_ACCEPT
7. 继续调用父类构造函数,来到AbstractChannel
8. AbstractChannel里面的parent设置成null
9. AbstractChannel初始化channel id
10. AbstractChannel初始化unsafe,类型是NioMessageUnsafe.
11. AbstractChannel初始化pipeline,类型是DefaultChannelPipeline, 每个Channel都有一个自己的Pipeline
看完NioServerSocketChannel的实例化方法后,我们继续往下看init
abstract void init(Channel channel) throws Exception;
AbstractBootstrap里面的init(channel)方法是一个抽象方法,参数是Channel类型,其实就是上一步实例化好的NioServerSocketChannel对象。
具体实现方法在它的子类ServerBootstrap和Bootstrap(给客户端启动使用的),那我们是分析服务端的代码,所以看ServerBootstrap里面的实现。
void init(Channel channel) throws Exception {
final Map, Object> options = options0();
synchronized (options) { //1. 设置options
setChannelOptions(channel, options, logger);
}
final Map, Object> attrs = attrs0();
synchronized (attrs) {
for (Entry, Object> e: attrs.entrySet()) { //设置attr属性
@SuppressWarnings("unchecked")
AttributeKey
先来看设置options
final Map, Object> options = options0();
synchronized (options) { //1. 设置options
setChannelOptions(channel, options, logger);
}
static void setChannelOptions(
Channel channel, Map, Object> options, InternalLogger logger) {
for (Map.Entry, Object> e: options.entrySet()) {
setChannelOption(channel, e.getKey(), e.getValue(), logger);
}
}
private static void setChannelOption(
Channel channel, ChannelOption> option, Object value, InternalLogger logger) {
try {
if (!channel.config().setOption((ChannelOption) option, value)) {
}
} catch (Throwable t) {}
}
这段代码我们这样看
b.xxxx.
.option(ChannelOption.SO_BACKLOG, 100)
`
@Override
public boolean setOption(ChannelOption option, T value) {
validate(option, value);
if (option == SO_RCVBUF) {
setReceiveBufferSize((Integer) value);
} else if (option == SO_REUSEADDR) {
setReuseAddress((Boolean) value);
} else if (option == SO_BACKLOG) {
setBacklog((Integer) value);
} else {
return super.setOption(option, value);
}
return true;
}
父类 DefaultChannelConfig.java
public boolean setOption(ChannelOption option, T value) {
validate(option, value);
if (option == CONNECT_TIMEOUT_MILLIS) {
setConnectTimeoutMillis((Integer) value);
} else if (option == MAX_MESSAGES_PER_READ) {
setMaxMessagesPerRead((Integer) value);
} else if (option == WRITE_SPIN_COUNT) {
setWriteSpinCount((Integer) value);
} else if (option == ALLOCATOR) {
setAllocator((ByteBufAllocator) value);
} else if (option == RCVBUF_ALLOCATOR) {
setRecvByteBufAllocator((RecvByteBufAllocator) value);
} else if (option == AUTO_READ) {
setAutoRead((Boolean) value);
} else if (option == AUTO_CLOSE) {
setAutoClose((Boolean) value);
} else if (option == WRITE_BUFFER_HIGH_WATER_MARK) {
setWriteBufferHighWaterMark((Integer) value);
} else if (option == WRITE_BUFFER_LOW_WATER_MARK) {
setWriteBufferLowWaterMark((Integer) value);
} else if (option == WRITE_BUFFER_WATER_MARK) {
setWriteBufferWaterMark((WriteBufferWaterMark) value);
} else if (option == MESSAGE_SIZE_ESTIMATOR) {
setMessageSizeEstimator((MessageSizeEstimator) value);
} else if (option == SINGLE_EVENTEXECUTOR_PER_GROUP) {
setPinEventExecutorPerGroup((Boolean) value);
} else {
return false;
}
return true;
}
根据传入的属性不行,用不同的方法进行设置,这些属性的值大家可以去单独百度,可能不同的环境配置不同的值对服务器性能有好处。
那继续往下面看,设置attr
setAttr是封装了一个Attribute的类,然后存储key,value,大家具体要看的话,可以看DefaultAttributeMap.java
继续往下看
p.addLast(new ChannelInitializer() {
@Override
public void initChannel(final Channel ch) throws Exception {
final ChannelPipeline pipeline = ch.pipeline();
ChannelHandler handler = config.handler();
if (handler != null) {
pipeline.addLast(handler);
}
ch.eventLoop().execute(new Runnable() {
@Override
public void run() {
pipeline.addLast(new ServerBootstrapAcceptor(
ch, currentChildGroup, currentChildHandler, currentChildOptions, currentChildAttrs));
}
});
}
});
上面这段代码,我们一步步看
b..handler(new LoggingHandler(LogLevel.INFO));
所以 pipeline.addLast(handler); 就是把我们设置的handler添加到pipeline里面。
ch.eventLoop().execute(new Runnable() {
@Override
public void run() {
pipeline.addLast(new ServerBootstrapAcceptor(
ch, currentChildGroup, currentChildHandler, currentChildOptions, currentChildAttrs));
}
});
ServerBootstrapAcceptor是把客户端连接的channel从bossGroup转移到workGroup,代码如下:
ServerBootstrap.java
@Override
@SuppressWarnings("unchecked")
public void channelRead(ChannelHandlerContext ctx, Object msg) {
final Channel child = (Channel) msg;
child.pipeline().addLast(childHandler);
setChannelOptions(child, childOptions, logger);
try {
childGroup.register(child).addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
if (!future.isSuccess()) {
forceClose(child, future.cause());
}
}
});
} catch (Throwable t) {
forceClose(child, t);
}
}
上面这段代码把客户端的channel读进来转换成一个channel类型,然后调用childGroup,然后把channel注册进去,这样workGroup就接手了channel后面的事情。
那init就看完了,总结一下init做的事情
其实看到这里,我们会发现init还只是初始化参数,把handler添加到pipeLine里面,做好一切准备,并没有bind服务器端口。
那我们继续看
ChannelFuture regFuture = config().group().register(channel);
先继续贴一下initAndRegister的代码,因为上面讲的东西有点多,大家可能忘记initAndRegister里面的代码了。
final ChannelFuture initAndRegister() {
Channel channel = null;
try {
channel = channelFactory.newChannel(); //1. NioServerSocketChannel的初始化已经讲了
init(channel); //2. init过程已经讲了
} catch (Throwable t) {
}
ChannelFuture regFuture = config().group().register(channel); //3. 现在讲register
if (regFuture.cause() != null) {
if (channel.isRegistered()) {
channel.close();
} else {
channel.unsafe().closeForcibly();
}
}
return regFuture;
}
如同上面的注释,我们讲register过程
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
try {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup)
由于NioEventLoopGroup继承自MultithreadEventLoopGroup,所以调用的是MultithreadEventLoopGroup的register(channel)方法,如下:
public ChannelFuture register(Channel channel) {
return next().register(channel);
}
@Override
public EventExecutor next() {
return chooser.next();
}
那next()又是什么呢?在上篇 NioEventLoopGroup实例化 里面我们分析了,NioEventLoopGroup里面初始化了跟传入线程数目相同的NioEventLoop对象,而next()方法有两种算法选出下一个NioEventLoop对象是什么。
这两种算法是PowerOfTwoEventExecutorChooser和GenericEventExecutorChooser,所以我们就可以知道继续会调用NioEventLoop对象的register(channel)对象。
而NioEventLoop类并没有实现register(channel)方法,它继承自SingleThreadEventLoop,它里面有实现register(channel)方法,如下:
public ChannelFuture register(Channel channel) {
return register(new DefaultChannelPromise(channel, this));
}
这个方法里面实例化了一个DefaultChannelPromise对象,它其实就是保存channel和当前的NioEventLoop对象,做了一层封装而已,如下:
public DefaultChannelPromise(Channel channel, EventExecutor executor) {
super(executor);
this.channel = checkNotNull(channel, "channel");
}
public DefaultPromise(EventExecutor executor) {
this.executor = checkNotNull(executor, "executor");
}
所以我们可以暂时不管它,继续往下面走.
@Override
public ChannelFuture register(final ChannelPromise promise) {
ObjectUtil.checkNotNull(promise, "promise");
promise.channel().unsafe().register(this, promise);
return promise;
}
调用的是unsafe.register(this, promise)
那unsafe是什么对象呢?从上面2.6可以看到unsafe()初始化的是NioMessageUnsafe对象
protected AbstractNioUnsafe newUnsafe() {
return new NioMessageUnsafe();
}
由于NioMessageUnsafe并没有重写register(EventLoop eventLoop, ChannelPromise promise)方法,所以追踪它的父类,最后在AbstractUnsafe里面看到了register(EventLoop eventLoop, ChannelPromise promise),如下:
先附上NioMessageUnsafe的继承关系图:
AbstractUnsafe.java
public final void register(EventLoop eventLoop, final ChannelPromise promise) {
...
AbstractChannel.this.eventLoop = eventLoop;
if (eventLoop.inEventLoop()) {
register0(promise);
} else {
try {
eventLoop.execute(new Runnable() {
@Override
public void run() {
register0(promise);
}
});
} catch (Throwable t) {
...
}
}
}
都会走到register0(promise)这个方法里面,继续看register0(promise)
private void register0(ChannelPromise promise) {
try {
...
boolean firstRegistration = neverRegistered;
doRegister(); //1.
neverRegistered = false;
registered = true;
// Ensure we call handlerAdded(...) before we actually notify the promise. This is needed as the
// user may already fire events through the pipeline in the ChannelFutureListener.
pipeline.invokeHandlerAddedIfNeeded();
safeSetSuccess(promise);
pipeline.fireChannelRegistered();
// Only fire a channelActive if the channel has never been registered. This prevents firing
// multiple channel actives if the channel is deregistered and re-registered.
if (isActive()) {
if (firstRegistration) {
pipeline.fireChannelActive();
} else if (config().isAutoRead()) {
// This channel was registered before and autoRead() is set. This means we need to begin read
// again so that we process inbound data.
//
// See https://github.com/netty/netty/issues/4805
beginRead();
}
}
} catch (Throwable t) {
...
}
}
先看doRegister
这个方法在AbstractChannel里面,是个空实现
/**
* Is called after the {@link Channel} is registered with its {@link EventLoop} as part of the register process.
*
* Sub-classes may override this method
*/
protected void doRegister() throws Exception {
// NOOP
}
在AbstractNioChannel里面有重写
@Override
protected void doRegister() throws Exception {
boolean selected = false;
for (;;) {
try {
selectionKey = javaChannel().register(eventLoop().unwrappedSelector(), 0, this);
return;
} catch (CancelledKeyException e) {
...
}
}
}
protected SelectableChannel javaChannel() {
return ch;
}
public ServerSocketChannel openServerSocketChannel() throws IOException {
return new ServerSocketChannelImpl(this);
}
ServerSocketChannelImpl是JDK提供的类,那javaChannel().register(xxx)就是调用JDK nio的方法实现register,那就不继续深入下去了。
public static final int OP_READ = 1 << 0;
public static final int OP_WRITE = 1 << 2;
public static final int OP_CONNECT = 1 << 3;
public static final int OP_ACCEPT = 1 << 4;
那我们可以这样理解,上面这段代码是把一个Selector对象注册到Java的 Channel里面,这个Channel和我们上面讲的Netty Channel不是一个东西。
继续看register0()
private void register0(ChannelPromise promise) {
try {
...
doRegister(); //1. 把selector注册到Java channel, ops = 0
...
pipeline.fireChannelRegistered(); //2. 通知handler channel已经注册
if (isActive()) {
if (firstRegistration) {
pipeline.fireChannelActive();
} else if (config().isAutoRead()) {
// This channel was registered before and autoRead() is set. This means we need to begin read
// again so that we process inbound data.
//
// See https://github.com/netty/netty/issues/4805
beginRead();
}
}
...
} catch (Throwable t) {
...
}
}
pipeline里面维护channelHandler的列表,通过链表的方法,如DefaultChannelPipeline.java里面
final AbstractChannelHandlerContext head;
final AbstractChannelHandlerContext tail;
然后通知channel registered,如果channelHandler有重写channelRegitstered(ChannelHandlerContext ctx)的话,就会被回调。如LoggingHandler就会打印
然后判断isActive(),isActive()是一个多态方法,对于服务器,它是判断监听是否启动;
NioServerSocketChannle.java
@Override
public boolean isActive() {
return javaChannel().socket().isBound();
}
对于客户端,它是判断TCP连接是否完成
NioSocketChannel.java
@Override
public boolean isActive() {
SocketChannel ch = javaChannel();
return ch.isOpen() && ch.isConnected();
}
我们这里直讲服务器,如果isActive(),那么就会调用 pipeline.fireChannelActive(); 通知channelHander已经active,这样就会回调他们的channelActive方法。
继续看pipeline.fireChannelActive();
DefaultChannelPipeline.java
@Override
public final ChannelPipeline fireChannelActive() {
AbstractChannelHandlerContext.invokeChannelActive(head);
return this;
}
AbstractChannelHandlerContext.invokeChannelActive方法就不看了,就是调用参数的channelActive。由于参数是head,那么我们去看channelActive方法。
DefaultChannelPipeline.java
@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
ctx.fireChannelActive();
readIfIsAutoRead();
}
private void readIfIsAutoRead() {
if (channel.config().isAutoRead()) {
channel.read();
}
}
调用的是channel.read(),channel是NioServerSocketChannel,它的实现是在父类AbstractChannel.java里面
@Override
public Channel read() {
pipeline.read();
return this;
}
DefaultChannelPipeline.java
@Override
public final ChannelPipeline read() {
tail.read();
return this;
}
AbstractChannelHandlerContext.java
@Override
public ChannelHandlerContext read() {
final AbstractChannelHandlerContext next = findContextOutbound();
EventExecutor executor = next.executor();
if (executor.inEventLoop()) {
next.invokeRead();
} else {
...
}
return this;
}
private AbstractChannelHandlerContext findContextOutbound() {
AbstractChannelHandlerContext ctx = this;
do {
ctx = ctx.prev;
} while (!ctx.outbound);
return ctx;
}
首先要寻找findContextOutbound,由于head的inbound=false,outbound=true,所以next=head,那么就是调用head的read方法,如下:
DefaultChannelPipeline.java
@Override
public void read(ChannelHandlerContext ctx) {
unsafe.beginRead();
}
AbstractChannel.java
@Override
public final void beginRead() {
assertEventLoop();
if (!isActive()) {
return;
}
try {
doBeginRead();
} catch (final Exception e) {
...
}
}
直接看doBeginRead()
AbstractNioChannel.java
@Override
protected void doBeginRead() throws Exception {
// Channel.read() or ChannelHandlerContext.read() was called
final SelectionKey selectionKey = this.selectionKey;
if (!selectionKey.isValid()) {
return;
}
readPending = true;
final int interestOps = selectionKey.interestOps();
if ((interestOps & readInterestOp) == 0) {
selectionKey.interestOps(interestOps | readInterestOp);
}
}
还记得我们初始化NioServerSocketChannel的时候,我们传给父类的readInterestOp吗?没错,就是SelectionKey.OP_ACCEPT,如下:
public NioServerSocketChannel(ServerSocketChannel channel) {
super(null, channel, SelectionKey.OP_ACCEPT);
config = new NioServerSocketChannelConfig(this, javaChannel().socket());
}
protected AbstractNioChannel(Channel parent, SelectableChannel ch, int readInterestOp) {
super(parent);
this.ch = ch;
this.readInterestOp = readInterestOp;
...
}
上面doReadBegin就是把我们设置的readInterestOp重新设置到java selector上面,代表我们监听的类型是SelectionKey.OP_ACCEPT,不在是最开始的0了。
到这里,initAndRegister方法就基本讲完了,再贴一次它的代码,加深下印象。
final ChannelFuture initAndRegister() {
Channel channel = null;
try {
channel = channelFactory.newChannel(); //1. 实例化NioServerSocketChannel
init(channel); //2. 初始化
} catch (Throwable t) {
}
ChannelFuture regFuture = config().group().register(channel); //3. 注册selector到Java channel上面,注册类型是0
if (regFuture.cause() != null) {
if (channel.isRegistered()) {
channel.close();
} else {
channel.unsafe().closeForcibly();
}
}
return regFuture;
}
我们再来回忆一下initAndRegister方法
1. 实例化NioServerSocketChannel对象,channelFactory.newChannel()
a. 传入父类的ops是SelectionKey.OP_ACCEPT
b. 它的父类AbstractNioChannel把channel设置成非阻塞,然后把SelectionKey.OP_ACCEPT存起来
c. 父类AbstractChannel初始化了ChannelId
d. AbstractChannel初始化了unsafe,类型是NioMessageUnsafe。
e. AbstractChannel初始化了pipeline,类型是DefaultChannelPipeline,每个channel都有自己的pipleline,它维护了channelHandler列表,如果有事件发生,那么pipeline就负责把事件从头传到尾。
2. init方法
a. 它是在子类ServerBootstrap里面实现,子类Bootstrap实现的是客户端的。
b. setOptions()设置属性,类型有很多,不同的业务场景可以设置不同的属性。
c. addLast把我们设置的channelHandler添加到pipeline
d. 实例化了一个ServerBootstrapAcceptor,里面封装了childChannel,也添加到pipeline里面
3. register
a. register调用的是bossGroup NioEventLoopGroup的register方法,NioEventLoopGroup regitster方法调用的next().regitster,next()调用chooser.next.
b. chooser有两种PowerOfTwoEventExecutorChooser和GenericEventExecutorChooser,它们负责选择NioEventLoopGroup里面下一个NioEventLoop(NioEventLoopGroup里面有nThreads个NioEventLoop,nThreads表示线程数,默认是cpu*2)
c. NioEventLoop.register调用的是它的父类SingleThreadEventLoop.register,所以它调用的是unsafe.register。从上面的初始化就可以知道,unsafe指的是NioMessageUnsafe,所以调用的是NioMessageUnsafe.register
d. NioMessageUnsafe并没有实现register,所以调用的是它的父类AbstractUnsafe.regitster,然后调用register0
e. 在doRegitster里面把selector注册到Java的channel,key=0
f. 调用pipeline.fireChannelRegistered(),通知pipeline维护的channelHander,channel已经注册了,回调了它们的channelRegitstered方法。
那initAndRegister就讲完了,bind过程还没有结束,因为篇幅有点多了,下一篇继续介绍doBind0:
private ChannelFuture doBind(final SocketAddress localAddress) {
final ChannelFuture regFuture = initAndRegister(); //1. 这一篇的内容
final Channel channel = regFuture.channel();
if (regFuture.cause() != null) {
return regFuture;
}
if (regFuture.isDone()) {
// At this point we know that the registration was complete and successful.
ChannelPromise promise = channel.newPromise();
doBind0(regFuture, channel, localAddress, promise); //2. 下一篇讲doBind0()
return promise;
} else {
...
});
return promise;
}
}